Press release: JKU Startup utilises video games for online surveys

Linz, 14.04.2017 – The Johannes Kepler University Linz (JKU)-based startup is about to take online surveys to the next level. Johannes Gartner and Martin Kunz are developing an application which will allow scientific surveys to be conducted through online video games. The most recent version of is available to the public for free at Starting now, interested users can get registered as beta testers. addresses a problem well-known to scientists conducting quantitative surveys: low engagement of respondents, leading to low rates of response or inferior quality of data. The application, which allows respondents to complete surveys in a game-like way, was developed into a software-as-a-service solution over the course of last year and has now been published as a beta version. enables researchers to design gamified surveys. Co-founder Johannes Gartner: “We are looking for feedback and suggestions for improving the software, ideas for new areas of application and research results with regard to gamified methods.” The continuous improvement of the platform is the top priority for 2017. “We are committed to open-source production and want to invite interested developers for collaboration on GitHub”, says Martin Kunz, managing engineer of the project.

Background: scientifically verified utilizes gamified elements for the collection of scientific data. Conventional surveys are replaced with interactive animations; respondents maneuver through a video game instead of working through long questionnaires. An experimental study conducted 2013-2016 at the Johannes Kepler University Linz with 722 participants achieved a significantly higher rate of completion than conventional methods. “Research institutions of all kinds are increasingly confronted with sinking rates of response”, says Gartner. “With an entertaining alternative to boring questionnaires, respondents have a higher incentive for participation. This leads to lower rates of termination and thus to more relevant data sets.”

Rewards and Cooperations

The research project, which Johannes Gartner started at the Johannes Kepler University Linz in 2013, has twice won funding from the Internet Foundation Austria through the netidee program. In 2015, was handed the IPA Open Science Award by then ORF “Science Buster” Werner Gruber. In order to provide access to this promising survey method for a wider target audience, has become part of the incubation program tech2b in 2016 and was developed into a SaaS (Software-as-a-Service) solution.




DI Dr. Johannes Gartner

Hafenstraße 47-51, A-4020 Linz


GameSurvey 2.1 SaaS now available

GameSurvey 2.1 (beta) can now be used as a Software as a Service (SaaS) solution without any installation.

The newest version of GamesSurvey (still beta) can now be used without any installation as an online service. You can create an account here and start creating content. The software allows you to create an interactive (gamified) survey directly in your browser. All you need is a creative mind and some video content in form of short videoclips.

As the current version is still under beta, please report any bugs or missing features so that we can improve our software.





GameSurvey 2.0 – GSurveyCode beta & documentary

Project GameSurvey 2.0 is now finished and availiable.

GameSurvey 2.0 – Beta is now public under the Creative Common Namensnennung- Weitergabe unter gleichen Bedingungen 3.0 Österreich licence available.

Link to the source code and the documentary: Github

GSurveyCode documentary

GSurveyCode consists of two services:

  • gsWeb – provides web server and rest interfaces, talks to the database.
  • gsVideo – receives file uploads, handles streaming content to clients.

This repository contains the full GameSurvey code.


  • ffmpeg: The video server requires a working ffmpeg installation for transcoding, expecting path to ffmpegand ffprobe in his config file.
  • JDK: JDK 8 is required to build GSurveyCode

Compile is used as build system.:

gradle dist

Builds both services and packs them as seperates jar files.


Web Server

  - type: http
    port: 8080
  - type: http
    port: 8081


fbappID: 42
fbsecureCode: 42

#mail settings
smtpAuth: true
startTls: true
ssl: false
smtpPort: 587
password: password

  # the name of your JDBC driver
  driverClass: org.postgresql.Driver
  #  # the username
  user: username
  #  # the password
  password: password
  url: jdbc:postgresql://

# Logging settings.

  # The default level of all loggers. Can be OFF, ERROR, WARN, INFO, DEBUG, TRACE, or ALL.
  level: INFO

Video Server

videoDirName: C:\uploaded\

gsServiceURL: http://localhost:8080

serverID: 1
ffmpeg:  C:\Program Files\ffmpeg\bin\ffmpeg.exe
ffprobe: C:\Program Files\ffmpeg\bin\ffprobe.exe

  timeout: 3s

  - type: http
    port: 9000
  - type: http
    port: 9001

# Logging settings.

# The default level of all loggers. Can be OFF, ERROR, WARN, INFO, DEBUG, TRACE, or ALL.
 level: INFO


Both servers require a matching jwt key for internal communication and user authentication.

If the jwtkey field is empty, a random jwt key is generated and logged to stdout. This key should be put into the configuration files.

System overview

Running GSurveyCode

java -jar gsweb.jar server gsweb.yml
java -jar gsvideo.jar server gsvideo.yml


For production a reverse proxy like or may provide https and provide a single endpoint for both services.


Version 3, 19 November 2007

Copyright (C) 2007 Free Software Foundation, Inc. <>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.


The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.

The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program–to make sure it remains free
software for all its users.

When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.

Developers that use our General Public Licenses protect your rights
with two steps: (1) assert copyright on the software, and (2) offer
you this License which gives you legal permission to copy, distribute
and/or modify the software.

A secondary benefit of defending all users’ freedom is that
improvements made in alternate versions of the program, if they
receive widespread use, become available for other developers to
incorporate. Many developers of free software are heartened and
encouraged by the resulting cooperation. However, in the case of
software used on network servers, this result may fail to come about.
The GNU General Public License permits making a modified version and
letting the public access it on a server without ever releasing its
source code to the public.

The GNU Affero General Public License is designed specifically to
ensure that, in such cases, the modified source code becomes available
to the community. It requires the operator of a network server to
provide the source code of the modified version running there to the
users of that server. Therefore, public use of a modified version, on
a publicly accessible server, gives the public access to the source
code of the modified version.

An older license, called the Affero General Public License and
published by Affero, was designed to accomplish similar goals. This is
a different license, not a version of the Affero GPL, but Affero has
released a new version of the Affero GPL which permits relicensing under
this license.

The precise terms and conditions for copying, distribution and
modification follow.


0. Definitions.

“This License” refers to version 3 of the GNU Affero General Public License.

“Copyright” also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.

“The Program” refers to any copyrightable work licensed under this
License. Each licensee is addressed as “you”. “Licensees” and
“recipients” may be individuals or organizations.

To “modify” a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a “modified version” of the
earlier work or a work “based on” the earlier work.

A “covered work” means either the unmodified Program or a work based
on the Program.

To “propagate” a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.

To “convey” a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.

An interactive user interface displays “Appropriate Legal Notices”
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.

1. Source Code.

The “source code” for a work means the preferred form of the work
for making modifications to it. “Object code” means any non-source
form of a work.

A “Standard Interface” means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.

The “System Libraries” of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
“Major Component”, in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.

The “Corresponding Source” for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work’s
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.

The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding

The Corresponding Source for a work in source code form is that
same work.

2. Basic Permissions.

All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.

You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.

Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.

3. Protecting Users’ Legal Rights From Anti-Circumvention Law.

No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such

When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work’s
users, your or third parties’ legal rights to forbid circumvention of
technological measures.

4. Conveying Verbatim Copies.

You may convey verbatim copies of the Program’s source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.

You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.

5. Conveying Modified Source Versions.

You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:

a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.

b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
“keep intact all notices”.

c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.

d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.

A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
“aggregate” if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation’s users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.

6. Conveying Non-Source Forms.

You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:

a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.

b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.

c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.

d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.

e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.

A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.

A “User Product” is either (1) a “consumer product”, which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, “normally used” refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.

“Installation Information” for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.

If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).

The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.

Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.

7. Additional Terms.

“Additional permissions” are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.

When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.

Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:

a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or

b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or

c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or

d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or

e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or

f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.

All other non-permissive additional terms are considered “further
restrictions” within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.

If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.

Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.

8. Termination.

You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).

However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.

Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.

Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.

9. Acceptance Not Required for Having Copies.

You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.

10. Automatic Licensing of Downstream Recipients.

Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.

An “entity transaction” is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party’s predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.

You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.

11. Patents.

A “contributor” is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor’s “contributor version”.

A contributor’s “essential patent claims” are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, “control” includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.

Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor’s essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.

In the following three paragraphs, a “patent license” is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To “grant” such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.

If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. “Knowingly relying” means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient’s use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.

If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.

A patent license is “discriminatory” if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.

Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.

12. No Surrender of Others’ Freedom.

If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.

13. Remote Network Interaction; Use with the GNU General Public License.

Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
supports such interaction) an opportunity to receive the Corresponding
Source of your version by providing access to the Corresponding Source
from a network server at no charge, through some standard or customary
means of facilitating copying of software. This Corresponding Source
shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.

Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the work with which it is combined will remain governed by version
3 of the GNU General Public License.

14. Revised Versions of this License.

The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.

Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU Affero General
Public License “or any later version” applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU Affero General Public License, you may choose any version ever published
by the Free Software Foundation.

If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that proxy’s
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.

Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.

15. Disclaimer of Warranty.


16. Limitation of Liability.


17. Interpretation of Sections 15 and 16.

If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.


How to Apply These Terms to Your New Programs

If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.

To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the “copyright” line and a pointer to where the full notice is found.
Copyright (C)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <>.

Also add information on how to contact you by electronic and paper mail.

If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a “Source” link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.

You should also get your employer (if you work as a programmer) or school,
if any, to sign a “copyright disclaimer” for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see

GameSurvey @ Aalto University in Finland

Johannes Gartner presented the software and research project GameSurvey to the members of the department of Management Studies (Entrepreneurship) at the Aalto University in Finland.

In order to find future research applications of GameSurvey, Dr. Johannes Gartner presented and discussed gamification in teaching and research with the memers of the department of Management Studies at Aalto University in Helsinki (Finland).GameSurvey-Aalto



Picture (from left to right: Dr. Ewald Kibler, Dr. Johannes Gartner, Dr. Richard Lang, Prof. Dr. Teemu Kautonen, Dr. Myrto Chliova and Dr. Steffen Farny)

Link: Aalto University

GameSurvey founder finished Doctorate with distinction

Quantitative empirical business research suffers from low levels of participation and falling return rates. This issue is exacerbated, when more sensible topics are surveyed. As the return rate is crucial for the robustness of empirical results and the strength of the implications drawn from them, it is essential to develop innovative methods of data collection.

During his doctorate at the Institute for Innovation Management @ JKU Linz, Johannes Gartner combined entertainment and data collection in one tool that facilitates ‘Game Survey’ and tested motivational effects, biases and data quality during a quasi-experimental study.

GameSurvey moves in their (first) office in Linz

The startup GameSurvey moved in their (first) office in Linz.

We proudly announce our new address:

Hafenstraße 47-51
A-4020 Linz (Österreich)

Our first day in the still empty office:
Johannes Gartner (left) and Martin Kunz (right)



GameSurvey receives Tech2b HIGHTECH Funding

GameSurvey is more than happy to announce that GameSurvey was accepted in Upper Austrias incubator programme Tech2b.

The incubator Tech2b, based in Linz (Austria) decided to support GameSurvey. Together with AplusB, Tech2b granted Dr. Johannes Gartner and Martin Kunz a high-tech funding with the aim to found a company around the innovative software.

After the successful development supported by Netidee (IPA Austria), Tech2b provides the basis for the further development of GameSurvey in order to improve the software and to secure the further development of GameSurvey.

Links: Tech2b


GameSurvey 2.0: Preview II: The new video approach

HTML5 animations are to complicated for non-technical users. But how create interactive animations which are easy to make and still compatible with any (mobile) device?

HTML5 is surely on of the most promising markup language for animations. This is especially true when you like to use such animations on mobile devices.

But not everyone is able to create HTML5 animations from scratch or use a creator tool such as Hype from Tumult. So we first thought about creating our own super intuitive online HTML5 creator. But to create such a perfect online animation software you need plenty of resources (which we do not have) and still face the risk of not being better than already existing software. Furthermore reinventing the wheel does not help anyone.

So we came up with a complete different approach: Using videos instead of animations! OK, that sound not so innovative first, but let me explain the advantages:

  1. Everyone knows how to create a short video: As nearly everyone owns a smartphone, to film a short video is not rocket science anymore. So if you are able to make short clip with you smartphone, you are basically able to interlink them with a database quite soon (wait for our product launch)
  2. You can still use your HTML5 or Flash creator: Another positive aspect of using videos as our main animations is the possibility that you can export nearly every animation in a video file. So in case you have already your perfect HTML5 animation, just export them as a video an use GameSurvey 2.0 to create an interactive plot.
  3. Videos are more secure: OK this aspect can surely be discussed. But another positive aspect of using videos is to reduce the risk of harmful scripts. If we just allow the upload of a video instead of a HTML5 animation we reduce the risk of putting (hidden) harmful and executable scripts on our servers.
  4.  There are plenty of intuitive apps out there: With the mobile device revolution in the last years, plenty of new and cheap apps have been offered. Nowadays you can easily use your iPad to create short animations and or a Stop and go movie without any special skills. As most of this apps use their own genuine file format which do not allow to use it in any other application they do allow an export in a video format (to share your results in social media mostly).
  5. Videos are multi-compatible: They can be played on Smartphones, Tablets, PC and plenty of other devices.
  6. Microsoft Powerpoint is your new friend: The last but quite promising aspect of using videos for your animation is Microsoft Powerpoint. Yes, as strange as it sounds but the latest versions of Microsoft Powerpoint (for Windows) allows the export of you slide-set as a video. Why is this good news? Because nearly everyone knows how to create a powerpoint presentation. Just explore the fancy transition possibilities let text and pictures fly around as you like and export the result as a video.





GameSurvey 2.0: Preview I: Motivation

The new approach of GameSurvey 2.0 is to offer an intuitive way of creating interdepend animations so that you can use it as a gamified survey. 

As our approach in GameSurvey 1.0 was to complex for many users we currently reinvent GameSurvey completely to offer a much more intuitive way of creating gamified solutions.

To create a gamified survey you need basically three aspects:

  1. An idea of a game plot
  2. Animations
  3. A database system to collect data

As the creation of a game plot is a very individual aspect we focused in our first version on a solution to interlink animations with a database system. As there (was and still is) plenty of software out there which allows you to create perfect animations, we developed a system where you can interlink HTML5 animations with a LimeSurvey database to create gamified surveys. That worked quite well, especially for us as we where able to create some interactive surveys and test them during an experimental study. But we soon got the feedback that not every user is a nerd like us and that they face some difficulties to create their own HTML5 animations. So we had to rethink our approach…